The Office: Somehow We Manage Mobile Game

Role: UI Artist & Designer
Tools:
Adobe Creative Suite, Unity UI Tools.

I contributed to The Office: Somehow We Manage, an idle mobile game that humorously recreates iconic moments from the acclaimed TV show. Joining the team at the project's inception, I collaborated closely with the Art Director and Lead UX Designer to establish the game's UI style, adhering to guidelines set by the IP holders. My role encompassed creating all in-game UI assets and mockups, managing their export, and supporting UI implementation in Unity alongside UI Tech Engineers and Artists.

Following the global launch, I continued to lead UI design efforts for new game features, providing ongoing design direction and mentoring to junior team members