Role: UX Design & UI Art
Tools: Adobe Creative Suite, Unity UI Tools
I played a pivotal role in Budfarm: Munchie Match, a match 3 mobile game featuring beloved characters from Budfarm Idle Tycoon, I collaborated closely with the Development team, Art Director, and UX Director to overhaul and refine all in-game UI assets. This included redesigning UI elements and creating mockups for new features to ensure a cohesive visual direction.
One of my primary tasks was addressing inconsistencies in the UI style, such as icon and element variations and issues with asset creation and export practices. My focus was on aligning the UI with Budfarm Idle's aesthetic while enhancing clarity, polish, and user flow hierarchy. I developed a comprehensive UI Style Guide to maintain consistency across future assets and implementations. Throughout the project, I continued to iterate on existing designs, create new mockups and assets for upcoming features, and provide ongoing design direction to the team.










